An absolutely epic 4X turn-based strategy game, Birth of the Federation gave players control of one of the Alpha Quadrant’s major races and tasked them with managing a vast empire, including diplomacy, exploration, resource management, and combat. Featuring turn-based 3D combat sequences and huge 2D star maps, this was the Master of Orion II-like game that Star Trek fans had been waiting for.
The game was far from perfect, unfortunately, with questionable AI and a nagging bug that caused the game engine to become increasingly slower the longer a game lasted. The lack of The Original Series ships during the early phases of the game (due to the fact that developer MicroProse only held the license to The Next Generation) was also disappointing. But, at its core, Birth of the Federation was an absolute blast to play, with a cool LCARS interface, authentic music, and mechanics that finally gave Star Trek fans craving a deep and fulfilling strategy game something to get excited about.