If Birth of the Federation was the Star Trek game turn-based fans were dying for, then Armada was the franchise’s answer to the wishes of real-time strategy fans. Set in The Next Generation era, Armada let players assume control of the fleets of the Federation, Klingons, Romulans, and Borg, and battle it out in a range of conflicts from small tactical skirmishes to huge fleet clashes with hundreds of ships. The game featured a traditional RTS single-player campaign with a variety of mission types, as well as single- and multi-player free play modes that let players start from scratch on huge maps filled with resources, wormholes, and enemies.
Great 3D visuals, music, and voice acting from series regulars like Patrick Stewart, Michael Dorn, and Denise Crosby gave the game a polished Star Trek feel. The gameplay didn’t break any new ground in the RTS genre, but it gave fans a unique new way to experience the Star Trek universe. A sequel, Star Trek: Armada II, was released in 2001. It featured slightly improved graphics with a new engine capable of true “3D” Z-axis ship movement, new races, tweaked mechanics, and a new story.