Platform: Game Boy Advance
One of the Game Boy Advance’s many mediocre “3D” titles, the premise of Flight of the Falcon sounds great up front: pilot the Millennium Falcon and battle TIE Fighters, Star Destroyers, and even the Death Star. In practice, however, the game was a technical and creative mess. The Game Boy Advance didn’t have the horsepower to match the developers’ vision, and so the game’s graphics looked poor, the frame rate was sluggish, and the controls were imprecise and frustrating. All of this could have been excused in the presence of great story and gameplay, but both were lacking. Levels were monotonous, dragging on for what seemed like forever as the player shot the same group of fighters over and over again, and the difficulty of some levels was infuriatingly high.