A concerning change was quietly pushed to the iOS App Store recently. Users this week noticed that Apple is no longer listing all in-app purchases and their prices for apps and games that offer them.
Lots of services and apps now offer recurring subscriptions for additional features. Apple conveniently manages these subscriptions for you, ensuring both ease of use and security. But what if you want to cancel an App Store subscription? Here’s how to do it quickly via iOS or iTunes.
Apple lets users manage subscriptions for both its own services as well as third party apps via your Apple ID. It’s a convenient and secure method, but it means that you might forget which apps and services you’re subscribed to. Here’s how to view and manage these subscriptions so that you don’t continue to pay for something you’re not using!
Are you sick of those pop-up notifications from iOS apps that beg you for a review? Now in iOS 11, you can turn those off. Well, most of them, anyway. Here’s how to do it.
When you visit your “Purchased” tab in the Mac App Store, do you have to scroll down through dozens of items? Want to hide programs that you never need to use again? We’ll tell you how to do so (and how to get them back afterward!).
iOS 10 improves upon Prioritize Downloads, a feature that lets users choose which apps to install or restore first when downloading from Apple’s servers. This saves frustration and helps you get back to work quicker after a restore. Here’s how Prioritize Download works in iOS 10.
Is your iOS App Store not behaving as it should? One quick troubleshooting tip is to clear or reset the App Store’s cache. Here’s how to do it.
Apple just opened the floodgates for Apple Watch apps, a day before the device’s initial launch. But with thousands of apps now ready for Apple Watch, finding the right apps for your wrist may be difficult. Here’s a few resources to help you find the best Apple Watch apps as they become available.
Apple today took two welcome steps to improve the company’s iOS App Store, first by increasing the maximum size of apps from 2GB to 4GB, and second by launching a new store section highlighting games that don’t involve in-app purchases.
Apple wants developers and consumers to better understand why apps get rejected from the iOS and Mac App Stores. To that end, the company recently released a new page for developers highlighting “Common App Rejections” for both iOS and OS X.