Apple today took two welcome steps to improve the company’s iOS App Store, first by increasing the maximum size of apps from 2GB to 4GB, and second by launching a new store section highlighting games that don’t involve in-app purchases.

By Jim Tanous •
Apple today took two welcome steps to improve the company’s iOS App Store, first by increasing the maximum size of apps from 2GB to 4GB, and second by launching a new store section highlighting games that don’t involve in-app purchases.
By Jim Tanous •
In news that will likely be met with a chorus of groans, Microsoft and Sony are both reportedly “going heavily” into the free-to-play model for their next generation consoles, according to statements made by Epic Games VP Mark Rein at a roundtable discussion for the Game Horizon conference in the UK this week. Mr. Rein told the audience during the discussion that “the next-gen consoles are going to be fully embracing the free-to-play and these IAP-type business models. So in…
By Jim Tanous •
After adding warnings about in-app purchases (IAPs) to its App Store in March, Apple on Friday added a new App Store section with a more detailed explanation of the controversial practice. In-app purchases are a way for developers to offer users additional content in their apps after the initial purchase or download has been completed. Paid apps have used the capability to unlock new features while free apps have seen great success in using in-app purchases to give users a…